WEAPON BOXES Opening The Boxes - You get to choose one of the 6 weapon classes.
SPEAR: Is good for boss hunt. The fixed damage crit will help you get their health down fast. Also the double drop chance will make it more interesting.
GUN: Is good for hunting/gathering materials. With the big range it's very easy to collect what you need. The double drop chance will help you here.
CANE: Is great for getting those lvls you want. The AOE (Area Off Effect) will make it so you can hit multiple monsters at the same time and cashing in those experience points. Whenever you hit, blast a fireball or spam a poison skill, it will often catch on to nearby monsters. AXE: No idea why you'd want this other than for it's looks and or nostalgia. SWORD: No idea why you'd want this other than for it's looks and or nostalgia. BOW: No idea why you'd want this other than for it's looks and or nostalgia.
WEAPON EFFECT (INTENDED)
SPEAR TIER 1 - Chance to inflict additional 15,000 fixed damage during normal attack at 10% probability. TIER 2 - Chance to inflict additional 20,000 fixed damage during normal attack at 15% probability. TIER 3 - Chance to inflict additional 25,000 fixed damage during normal attack at 25% probability.
BOW TIER 1 - Increase attack range by 1, Normal attack will cause triple attack damage (30% | 40% | 50% of Physical Attack. Total of 120%) TIER 2 - Increase attack range by 1, Normal attack will cause triple attack damage (40% | 50% | 60% of Physical Attack. Total of 150%) TIER 3 - Increase attack range by 1, Normal attack will cause triple attack damage (50% | 60% | 70% of Physical Attack. Total of 180%)
GUN TIER 1 - Reduced movement speed of the target by 35%, Stun the target for 1 second at 15% chance rate. TIER 2 - Reduced movement speed of the target by 45%, Stun the target for 1 second at 25% chance rate. TIER 3 - Reduced movement speed of the target by 55%, Stun the target for 1 second at 35% chance rate.
SWORD TIER 1 - Chance to bleed the target for 3 seconds at 35% chance rate. (Bleeding the target with 5% of your Physical Attack) TIER 2 - Chance to bleed the target for 3 seconds at 45% chance rate. (Bleeding the target with 7% of your Physical Attack) TIER 3 - Chance to bleed the target for 3 seconds at 55% chance rate. (Bleeding the target with 10% of your Physical Attack)
CANE TIER 1 - Normal attack will provide an AoE attack to the enemies (Inflicts a total of 200% Magic Damage at 120 radius) (Subject to change) TIER 2 - Normal attack will provide an AoE attack to the enemies (Inflicts a total of 300% Magic Damage at 150 radius)(Subject to change) TIER 3 - Normal attack will provide an AoE attack to the enemies (Inflicts a total of 400% Magic Damage at 200 radius)(Subject to change)
AXE TIER 1 - Increase critical rate by 60%, Increase critical damage by 25% TIER 2 - Increase critical rate by 70%, Increase critical damage by 35% TIER 3 - Increase critical rate by 85%, Increase critical damage by 45%
WEAPON EFFECT (BUG)
SPEAR & GUN Occasional double drop on kill This doesn't work like a fourleaf or choco-egg. It's not a multiplier. It's two drops at once.
Example: Monster drops Copper 5-10 pieces. Whenever the 'double drop bug' hits, you get the copper drop 5-10 twice. So it can be one of the drops gets you 7 pieces and the second 10. Giving you a total of 17 pieces. When using a choco-egg this would be 7x3 = 21 on one and 10x3 = 30 on the other. Total of 51 Copper.